In an online community, there's this kind of social economy between the community members. Some people have status because they make cool skins or that's a good website that's visited a lot, but there's no real gameplay there.

In an online community, there's this
In an online community, there's this
In an online community, there's this kind of social economy between the community members. Some people have status because they make cool skins or that's a good website that's visited a lot, but there's no real gameplay there.
In an online community, there's this
In an online community, there's this kind of social economy between the community members. Some people have status because they make cool skins or that's a good website that's visited a lot, but there's no real gameplay there.
In an online community, there's this
In an online community, there's this kind of social economy between the community members. Some people have status because they make cool skins or that's a good website that's visited a lot, but there's no real gameplay there.
In an online community, there's this
In an online community, there's this kind of social economy between the community members. Some people have status because they make cool skins or that's a good website that's visited a lot, but there's no real gameplay there.
In an online community, there's this
In an online community, there's this kind of social economy between the community members. Some people have status because they make cool skins or that's a good website that's visited a lot, but there's no real gameplay there.
In an online community, there's this
In an online community, there's this
In an online community, there's this
In an online community, there's this
In an online community, there's this
In an online community, there's this

In this quote, Will Wright discusses the concept of a social economy within an online community. He points out that in these communities, status is often earned not through traditional achievements like gameplay, but through creating popular content—such as making cool skins or running a successful website. This highlights the shift from performance-based recognition to a focus on creating and contributing to the community in different, non-playable ways.

Wright’s observation underscores the changing dynamics of online communities, where the value of a member’s contribution may not be tied to traditional aspects of gaming or direct interaction but to their ability to produce digital content that appeals to others. He suggests that while these contributions can gain a lot of attention and respect, they may not have the same impact as true gameplay or interactive engagement. This reflects the broad spectrum of activities that define online communities today, with many people contributing through non-game elements.

The origin of this quote comes from Wright's expertise in game design and his role as the creator of iconic games like The Sims and SimCity. As a visionary in the gaming industry, Wright has always been interested in how players interact within virtual environments and communities. His statement points to the complexity of these digital spaces, where the social and creative aspects of a community can often outweigh the direct gameplay experience. His insight highlights the evolving nature of interaction in online platforms, where creativity and community-building can lead to significant social influence.

Will Wright
Will Wright

American - Scientist Born: January 20, 1960

Have 0 Comment In an online community, there's this

AAdministratorAdministrator

Welcome, honored guests. Please leave a comment, we will respond soon

Reply.
Information sender
Leave the question
Click here to rate
Information sender
0.34056 sec| 2544.555 kb